
The game to be recompiled, and because the UE3 config file processing system allows for individual config settings to be overridden while leaving the rest unchanged. They are convenient to use because changing them does not require

How much damage does it do? Which upgrades can it use? What tech level does it require? Does it need to be built or is it available from the start? How much will it cost? Data templates just scratch the surface for what can be added using script.

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In our example weapon mod, the script code defines a data template which is the gameplay data describing how the new weapon works.

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Script Code: Script code is the most powerful type of mod content.Mod ComponentsMods for XCOM2 are composed of many different types of data that combine to form changes to the XCOM 2 base game.
